Replaced, by Emiliano S Verga. First story selected within the competition "Contraband Pixels & Texts, or... make stories, not phishing"

Written by Emiliano S. Verga

First story selected within the competition "Contraband Pixels & Texts, or... make stories, not phishing". Available only in italian language (original post in the official contest page).

 

Replaced

"Grazie per aver acquistato un biglietto con noi: inserisci i dettagli del volo e scopri se hai vinto!". Va bene proviamo anche questo concorso: allora, partenza venerdì 17 marzo... ore 8.30... destinazione Londra... codice volo... posto fila 4 Lettera C... nome viaggiatore Lucio Tonno. "Mi dispiace non hai vinto: grazie per aver partecipato! Continua a volare con noi". Me lo aspettavo, in fondo, sarà per la prossima volta. Ora spengo il PC, che è già tardi e... Cosa? Non può scrivere adesso: che ore sono? È già passata da un pezzo la mezzanotte! Perché il mio capo mi scrive ora?
"In vista del viaggio di venerdì a Londra, ti chiedo di condividere la presentazione che mostrerai e di farmi avere una scaletta di massima dei principali temi che intendi affrontare. Ti chiedo inoltre di riepilogarmi i nomi degli interlocutori e i loro contatti. Buona serata e saluti. Ing. Salmoni". Rispondiamo anche a Salmoni così è contento: ma poi che indirizzo usa? Sarà il suo personale... Fatto. Invia. Ora finalmente si dorme.

Devo imparare ad andare a dormire prima. Oggi proprio non riesco a svegliarmi: proviamo col potere magico del caffè. Eccolo lì alla macchinetta l'ing. Salmoni. Anche lui ha fatto tardi ieri sera e come me ha bisogno di un caffè: se evitasse di scrivermi mail così tardi, magari ora non si sentirebbe tanto assonnato... Mi saluta e non mi ringrazia nemmeno per avergli risposto subito ieri notte. Non accenna nemmeno alla mail. Certo che almeno un po' di cortesia, invece nulla. Come se non mi avesse mai scritto.

Anche la valigia è pronta. Domani si parte: un' altra mail a quest'ora? Ma l'ing. Salmoni non dorme mai? Sempre dal suo indirizzo personale da nottambulo. Sentiamo cosa chiede ora: "Ho avvisato che domani a Londra ci sarò anche io. Per facilitare l'ingresso dal cliente, ci chiedono copia della carta di identità e del passaporto. Ti chiedo di mandarmi subito la scansione. Domani possiamo vederci ai controlli di sicurezza per le ore 8 così facciamo dogana e andiamo insieme". Scrivermi prima, no? Certo che è strano: come avrà fatto a trovare all'ultimo i biglietti sul mio stesso volo. E poi perché il cliente non mi ha mai chiesto nulla dei documenti e li ha chiesti soltanto a lui ora? Salmoni, con te il mondo funziona diversamente, si vede. Va bene, mandiamo anche le scansioni. Come orario per incontrarsi mi sembra un po' troppo a ridosso del volo: ho capito, domani si corre e si prende l'aereo all'ultimo.

Ma dove è finito Salmoni? L'aereo non aspetta noi! Niente, non si fa vedere. Provo a chiamarlo.
"Ing. Salmoni. No che non sono ancora sull'aereo, la sto aspettando ai controlli di sicurezza. Come non viene con me? La mail di ieri notte... Quale mail? Va bene, ho capito, corro sull'aereo. Saluti".

Avvicino il bagaglio allo scanner, ma qualcosa non va. Gli operatori dei controlli di sicurezza mi scrutano come se fossi un fantasma. Porgo loro il passaporto e il biglietto aereo, ma gli operatori si guardano, controllando continuamente i miei documenti. Bisbigliano qualcosa fra di loro. Chiedo se c'è qualche problema.
"Ci risulta che lei sia già passato dai i controlli di sicurezza un'ora fa, e ora sia a bordo dell'aereo".

 

 


"Contraband Pixels & Texts, or... make stories, not phishing" is a literary-graphic competition on social engineering and phishing, organized by CNIT (Consorzio nazionale interuniversitario per le telecomunicazioni), partner of DOGANA project.
PARTICIPANTS: writers and cartoonists / illustrators.

REGISTRATION: registration is free and open to people residing in EU countries (Austria, Belgium, Bulgaria, Cyprus, Croatia, Denmark, Estonia, Finland, France, Germany, Greece, Ireland, Italy, Latvia, Lithuania, Luxembourg , Malta, Netherlands, Poland, Portugal, United Kingdom, Czech Republic, Romania, Slovakia, Slovenia, Spain, Sweden, Hungary), Israel and Switzerland.
RULES: participants (writers and / or illustrators) must submit artworks coherent with the competition theme:

  • Writers must submit a short story (max. 5000 characters including spaces, excluding title) addressing the theme provided by the organization.
  • Illustrators must submit a table of up to 1024x768 pixels resolution, representing or summarizing the project theme in a drawing or in a comic strip.

The same author may submit multiple tables and short stories.
Artworks can be submitted in Italian, in English and / or in both languages ​​(Italian and English).
Artworks presented in two languages ​​will receive an additional bonus.
Artworks must be shared on the Facebook page dedicated to the competition (https://www.facebook.com/pixelettere), starting from February, 13th, 2017. Last date to submit artworks is June, 10th, 2017. Dates for intermediate selections will be communicated time to time.
Artworks must be shared by the authors on their Facebook profiles, when they are shared on the Facebook page of the project. Short stories and comics not shared on both will be automatically excluded from the competition.
Authors are also encouraged to advertize their artworks, pushing more Facebook shares within their social network, in order to promote the DOGANA initiative and disseminate the message. Facebook likes and re-shares will be evaluated to assign a specific bonus.
Artworks will be selected periodically from the DOGANA Facebook page and added to the finalists group, then shared by the project staff on the official blog of the DOGANA Project (https://www.dogana-project.eu/index.php/social-engineering-blog) and on the official Twitter channel (https://twitter.com/DOGANAProject).
The jury will select the artworks from DOGANA Facebook page by evaluating the artistic quality (qualitative evaluation) and popularity (ie likes and shares). Jury’s judgment is unchallengeable.

THEME OF COMPETITION. In computer security, social engineering refers to psychological manipulation of people into performing actions or divulging confidential information. Phishing is a type of fraud over the Internet where a hacker tries to trick the victim to provide personal information, financial data or access codes, posing as a trustworthy digital communication entity. The author should submit an artwork addressing this theme, without constraints on literary genre (mainstream, fantastic, sci-fi, comedy, drama etc.).
In each short story, authors must use at least once the word "horizon" and/or “dogana”, at their creative discretion.
On every table (illustration / comic) the official logo of the DOGANA project must be reported, placed and sized at the author’s discretion. The DOGANA logo is available in the header of the project website (https://www.dogana-project.eu).

JURY:

  • Pelagio D'Afro (http://www.pelagiodafro.com), multiple author composed by Giuseppe D'Emilio Arturo Fabra, Roberto Fogliardi and Alessandro Papini, founders of the Italian writing lab Carboneria Letteraria (http://www.carbonerialetteraria.com);
  • Enrico Frumento, Social engineering expert, scientific project coordinator;
  • Matteo Mauri, communication and scientific dissemination expert, CNIT/University of Cagliari, internal member of the DOGANA project staff;
  • Alessandro Morbidelli, writer and architect, member of Carboneria Letteraria, s-traveler of http://www.sdiario.com.

PROCEDURE AND EVALUATION CRITERIA: project process and evaluation will be carried out by the jury, whose verdict will be final and unchallengeable.
The winners will be chosen from the shortlist of finalists selected on the DOGANA project blog.

  • A score from 0 to 10 will be assigned from each member of the jury based on quality, relevance and form of the artwork (short story and / or comic strip), up to a total of 0 to 30 points.
  • 0 to 10 bonus will be awarded to artworks received in both languages ​​(Italian and English) by evaluating the translation effectiveness.
  • 0 to 10 bonus will be awarded for exceptional popularity (likes and shares).

The best short stories and comics will be rewarded by the sponsors and could be collected in a publication (digital and / or paper).

AWARDS:

  • 1st (short story or table): 400,00 € and invitation to an official workshop / dissemination event organized by DOGANA project.
  • 2nd (short story): 150,00 €.
  • 2nd (table): 150,00 €.

Date and site of the award ceremony will be published on the DOGANA Blog and Twitter profile.

INFO: Organizing secretary, twitter page (https://twitter.com/DOGANAProject), email: This email address is being protected from spambots. You need JavaScript enabled to view it.
COPYRIGHT: artworks must be unpublished and free of copyright restrictions. Any artwork already published, with copyright constraints or unlawfully plagiarized (even partially) will be immediately excluded from the competition and reported to authorities.
When the artwork is published on the DOGANA Facebook page and submitted to the competition, the DOGANA organization becomes sole owner and acquires the distribution and reproduction rights. The organization is therefore exclusively authorized to use, reproduce, adapt, publish and distribute the works freely. The winning artworks will be used at any time and by any means in order to promote activities and events related to the competition theme.

PRIVACY OF PERSONAL DATA: personal data collected will be treated only for purposes related to the competition. Legal reference is Art. 7 of the Italian D.lgs n.196 / 2003. The privacy policy under Article 13 of D.lgs n.196 / 2003 is available on DOGANA Facebook page.
ACCEPTANCE OF RULES: participation implies the acceptance of all above rules. Furthermore, the author also agrees:

  • To use his existing social profile: each profile used to increase the shares of artworks must exist at the time of publication of this notice and will be verified by the organization staff; any attempt to use false sharing or ad-hoc profiles to trick the popularity evaluation will result in immediate exclusion of the author.
  • To avoid offensive language, and personally respond to any violation of the Italian law. Any violation will result in immediate exclusion of the author.

 




This project has received funding from the European Union’s Horizon 2020 Research and Innovation programme, under grant agreement No. 653618

 

      

 

PHISHING WARS
The DOGANA phishing videogame

Want to try it?
Read more here and contact us

 

DOGANA CARDS GAME
Phishing: awareness through play

Want to try it?
Read more here and contact us

 

Contraband pixels and texts
Read all about our liteary-graphic competition on phishing and social engineering

All the pictures and novels